Mario platform games

Results: 25



#Item
21Game design / Georgios N. Yannakakis / Dynamic game difficulty balancing / Platform games / Video game development / Mario / Level / Super Mario Bros. / Artificial intelligence / Games / Digital media / Electronic games

Towards Automatic Personalized Content Generation for Platform Games Noor Shaker, Georgios Yannakakis and Julian Togelius Center of Computer Games Research IT University of Copenhagen, Copenhagen, Denmark {nosh, yannakak

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:51
22Arcade games / Side-scrolling video games / Mario / Super Mario Bros. / Recurring enemies in the Mario series / Game controller / Platform game / Artificial intelligence / Super Mario Bros. 3 / Games / Digital media / Electronic games

The Mario AI Benchmark and Competitions Sergey Karakovskiy and Julian Togelius Abstract—This paper describes the Mario AI benchmark, a game-based benchmark for reinforcement learning algorithms and game AI techniques d

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:53
23Game design / Side-scrolling video games / Fighting games / Super Mario / Platform game / Mario / Game mechanics / GSP Algorithm / Power-up / Games / Digital media / Electronic games

1 Crowd-Sourcing the Aesthetics of Platform Games Noor Shaker, Georgios N. Yannakakis, Member, IEEE, Julian Togelius, Member, IEEE Abstract—What are the aesthetics of platform games and

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:54
24Artificial intelligence / Platform games / Dynamic game difficulty balancing / Games / Affective computing / Video game bot / Emotion / Super Mario / Georgios N. Yannakakis / Gaming / Mind

Digging deeper into platform game level design: session size and sequential features Noor Shaker, Georgios N. Yannakakis and Julian Togelius IT University of Copenhagen, Rued Langaards Vej 7, 2300 Copenhagen, Denmark {no

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:52
25Fighting games / Action video games / Super Smash Bros. / Platform games / Arcade games / Super Smash Bros. Melee / Metroid / Mario / Star Fox / Games / Nintendo / Digital media

Nintendo’s Legacy of Sequel Supremacy: A Case Study of Super Smash Bros

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Source URL: www.stanford.edu

Language: English - Date: 2009-01-08 14:14:49
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